Log in

Previous Entry | Next Entry

Do ALL the Things!, Revisited

Yesterday I accomplished pretty much nothing... but in my defense, I am sick and I haven't had a whole day off from "doing stuff" in some time. Mostly I spent the day either sleeping, or skirting the no-man's-land where you're not actually sleeping, but too sleepy to actually do anything, effectively having the worst of both worlds.

On the other hand, in the evening we went over to the Rathbunnery and played "Cards Against Humanity" and "Mansions of Madness," which were fun. In "MoM," the heroes were one turn away from actually winning when doom fell upon them, which is a much better showing than our first game, where they all pretty much died horrible deaths. We still haven't got a proper hang of the rules yet, so they kept alternatively having it either too easy or too hard, but the rules are scattered all over the books, which makes it a little hard to find things on the fly. I'm thinking of writing up a summary cheat sheet.

Today, I have to try to do some job work from home to make up hours I spent sitting in the doctor's office earlier this week. (I need to do this, because I have no vacation hours, but will be sitting around the doctor's office again this coming week. :P) Time permitting, I also hope to work on commissions and/or to-do-list stuff that didn't get done over the week.

*deep breath* Wish me luck. *jumps in*

-The Gneech


( 3 comments — Leave a comment )
Jun. 24th, 2012 02:25 pm (UTC)
Summary Cheat Sheets are so incredibly important for some of the more complicated games. One of the games that my gaming group plays most often (the Battlestar Galactica Board Game) we've written out one cheat sheet for how one of the decks of cards used in the game is supposed to be made...because it varies based on number of players, and which character each player chooses...gets too complicated to remember without it, especially since each expansion had its own addendum to the rules...

I've never gotten a chance to play either Cards or Mansions of Madness, but they both sounded like great fun.
Jun. 24th, 2012 05:22 pm (UTC)
They are fun, although with MoM I'm not sure it would be easier to just use the tiles and scenario to run an "on-the-fly" Call of Cthulhu session. ;)

Jun. 24th, 2012 05:40 pm (UTC)
MoM becomes more fun when we remember the game works best with teamwork and not everyman for himself, which is the mindset board games start with and we then have to shift out of :P
( 3 comments — Leave a comment )

Latest Month


Page Summary

Powered by LiveJournal.com
Designed by Tiffany Chow