John "The Gneech" Robey (the_gneech) wrote,
John "The Gneech" Robey
the_gneech

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World of Whatsit

At Comic-Con, laurie_robey and I each received 15-day free trials of World of Warcraft. As a general rule, I am hostile to MMO's on principle. First, because I don't like the idea of paying for a game, and then having to keep on paying for it; and second, because the idea of approaching somebody and saying "I am Galstaff, sorcerer of light!" and being greeted with "stfu noob ur lozr" just doesn't strike me as being a good time. Finally, the fact that if the company and servers go away, you can never play again, is something of a downer.

On the other hand, Laurie and I love playing multiplayer co-op games ... but we're rapidly running out. We've played Gauntlet: Legends and Baldur's Gate: Dark Alliance (both 1 and 2) to death; with our recent purchase of the PS/2, we are now going to town on Champions of Norrath, which seems to be fun if a little bland. But once we're through that, there won't be a lot of options for us.

So, I'm wondering if World of Warcraft might be an option for us. Neither of us care about power-gaming particularly, but I am a roleplaying snob, and Laurie is only likely to play as long as it keeps being new and interesting, and any other people we meet are polite. We can certainly create a party of 2 to go off and do our adventuring, but how likely is this to actually be a good experience? Or more specifically, what we would consider a good experience?

I know a lot of the people who read my LJ play WoW, so you guys tell me. Is it too beer-and-pretzelsy? Is it possible to play the game without being harassed by munchkins? Does it have an interesting story or at least a semi-cohesive setting? Enquiring minds want to know!

-The Gneech
Tags: gaming
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