I sent off the paper version of my protest letter to WotC today; there were some revisions but they were minor. I don't expect anything to come of it, even if there are thousands more just like it, but at least I've done something. That, and I don't expect to be buying much from WotC any more without E-Tools support. Heck, I'm probably not going to bother with the new Star Wars, either. I have subscribed to Paizo's new OGL "dungeon-a-month" style Pathfinder series, we'll see how that goes.
However, there's more news on that front: as of yesterday WotC has apparently yoinked the "Dragonlance" license from its current holders as well, making at least five licenses pulled in the past year (Ravenloft, E-Tools, Dragon, Dungeon, and now Dragonlance). Speculation is rampant about what it might all mean; many people suspect that this is all groundwork for "fourth edition" with all "closed content."
If so, well ... good luck to 'em, but "Buh-bye." The ready availability of support (particularly through Dungeon magazine) was why I was playing D&D. If that goes, then D&D's major attraction goes. If I'm going to end up creating my own content anyway, I'll do it with a system I like better.
I don't have a lot to say on the LOTRO front, except to mention that now that I've managed to get myself to ignore all the stupidities of the format, I'm enjoying it. I've sorta been treating it like a giant Middle-Earth theme-park rather than chasing the story the way I usually do in a video game. There are quests there, and they're enjoyable enough, but really the point of the game (for me at least) is just to be able to run around in Middle-Earth and spout elven poetry with like-minded nerds. In that capacity, it's fun, but I can't imagine wanting to play this kind of game in a setting I didn't care about.
It's also not cartooney, which is a big selling point for me. I prefer my fantasy to be served either completely straight-faced, or completely silly -- preferably the former. I could enjoy a completely silly MMO too if it was the right setting, but it wouldn't be a fantasy one. Contemporary furries might work for that, which is basically what Second Life is really ... except there's no plot there beyond what you create for yourself.