The big action sequence of the night was when a chimera came swooping into town intent on making a snack out of as many of the citizens as possible. Most of the townies, being level 1-3 commoners, were little more than mobile hors d'oeuvres to this beastie. Captain Soranna, as a 5th level fighter, was doing her best to help out, as was the dotty old vicar Brother Delny (cleric 3/noble 2, not real helpful), but really the PCs were the only ones in town who had a real chance of doing anything against it. (The town guard, a handful of War 1's with 10s for every stat, spent most of the combat doing their best Keystone Cops impression.)
laurie_robey softened it up with a fireball -- this is getting to be the group's signature opening, largely because it's so effective.
Round 1: laurie_robey shoots off a fireball
Round 2 : The rest of the group mops up survivors
In this particular case, the chimera was hurt but not significantly damaged by the fireball; so while sirfox tended to a flash-frozen townie and jamesbarrett played "chase the flying monster around central park", hantamouse and the NPC ranger peppered the chimera with arrows. The chimera, being only slightly smarter than a ravenous bugblatter beast, came to the conclusion that one of the random townies was the source of its distress and swooped down on him for a meal, at which point hantamouse hit the jackpot. Rolling a 20, he then rolled another 20 on his crit confirmation roll. I thought about using the "three 20's is an insta-kill" variant and asking him to roll again, but decided against it -- and it didn't matter anyway. Rolling his x3 damage for almost max, he embedded arrows into two of the chimera's three brains ... leaving the third one to die out of pure amazement. This spectacular shot made him the toast of the town and earned him a reward from a grateful populace (but an ungrateful local rich landowner, who was forced to put up the purse).
This same ungrateful rich landowner was also a member of the town council, and swaying his vote on what to do regarding the threat facing the town was the primary focus of the rest of the evening. The idea of appearing to him as three ghosts was toyed with and discarded -- finally the group convinced him that the town was not salvageable, and thus his best bet was in gouging refugees. Not exactly making the Grinch's heart grow three sizes, but good enough to sway Speaker Wiston and save the citizenry. When the Red Hand Horde comes knocking at Drellin's Ferry, they're going to find nobody home.
All in all, a good session. :) jamesbarrett's poor land-bound semi-meatshield (barbarian/druid/bard multiclass, go fig) is getting somewhat frustrated by all the flying opponents ... on the other hand, hantamouse and laurie_robey are kicking butt and taking names. Still, RHOD has a pretty wide variety of opponents ... I suspect land-bound types will have plenty to do in upcoming sessions as well.