Griffon (CL 6 / 6,460 XP)
May or may not be named "Merv."
Large Magical Beast 7
Sanity Loss 0/1d6
Init +5; Senses Perception +14, Darkvision, Low-light Vision, Scent
Defenses Ref 20 (flat-footed 18), Fort 16, Will 12
hp 59; Threshold 21
Speed 6 squares, fly 16 squares
Melee bite +9 (1d8+7) and 2 claws +9 (d6+7)
Fighting Space 2 squares x 2 squares; Reach 1 square
Base Atk +5; Grp +14
Abilities Str 18/+4, Dex 15/+2, Con 18/+4, Int 5/-3, Wis 13/+1, Cha 8/-1
Feats Improved Defenses, Skill Focus (Perception), Weapon Familiarity (Natural Weapons), Weapon Focus (bite)
Skills Perception +14
Pounce A griffon may charge and make a full attack as a full-round action. It may not make its rake attacks, as it does not have improved grab.
Rake If a griffon begins its turn grappling a target, it may perform two claw attacks against that target as a swift action.