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And D&D Takes Another Hit.

There go the miniatures. Not surprised, given how quiet the line has been, but still disappointed. My purchases from WotC now consist of Dungeon Tiles and Gamma World, and there’s only so long those can sustain.

Also of, er, interest(?) in the same article: the website stops pretending to be Dragon magazine, and the addition of collectible cards as a core mechanic (not kidding).

I hate seeing a great legacy botched like this. :( But at least there’s still Pathfinder!

-The Gneech

Originally published at gneech.com. You can comment here or there.


Jan. 13th, 2011 08:57 pm (UTC)
Kinda torn on the whole minis thing. One the one hand, I love collecting minis. But I can understand that they're not terribly profitable anymore. Hopefully Wizards will introduce token packs (a la Dungeon Tiles) as a replacement. Tokens are much cheaper, non-collectable and easier to store/transport, so it may end up being a win/win.

Though I still want to drop my Gargantuan Black Dragon on the table and watch my players' reactions. :D

The cards are actually a bit nifty. They took the idea from Living Forgotten Realms, where there were "Player Reward Cards" you could use for special abilities or to unlock special quests & normally non-playable races.

These new cards look to be an upgrade from that concept. They're more like the Gamma World Alpha Mutation & Omega Tech cards, but tailored for D&D. And they're nowhere near mandatory, but adding support for this is pretty neat.

As for the "magazine," I think they're probably doing the right thing. I did download compilations, but only for the errata corrections. Most articles I preferred to read stand-alone. If they can provide regular updates & corrections (and notify users of them), it sounds good to me.

Sucks they're discontinuing a few products. And I was looking forward to Heroes of Shadow being in the smaller trade format. Oh well.
Jan. 22nd, 2011 11:26 pm (UTC)
Are you talking about the little cut out sheets (special weapons, armor, etc.) they used to have for the various living campaigns (Not just LFR)?

If so, that's neat, that's how my Mon Calamari scout finally got his ship in the Living Force campaign they used to have a few years back.
Jan. 23rd, 2011 03:18 am (UTC)
Sort of. They revised those when 4e came out and the new LFR dropped. They made these long cards that had that effect: special races, abilities and quest chains that you could get. You could have 2 cards to start, and gained a new one every X levels. I used mine to let me play an unusual race (kenku) and give him access to some magic not normally allowed in LFR.

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