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June 30th, 2004

Stupid Technology!

I was well into a long and thoughtful post about my career and speculations about my future, but when I hit the backspace key to fix a typo, for some reason the browser acted like I hit the "back" button, going back a page and throwing my post away. Grf.

Now my thoughts are all discombobulated and it's going to take some time to, er, recombobulate them. o.0

But I definitely need to put thought into this issue; I am worried that I may be spinning my wheels but not getting anywhere.

-The Gneech

EEEEeeeyooooowwww buddabuddabuddabudda

More fun with Crimson Skies! After coming home from Kung Fu, I decided to work on a couple of diagrams; I'm having as much fun making the prepatory stuff for the game as I hope to when we actually play it. I haven't been this revved up about a game since Star Hero, which was my last really great campaign (although there have been some nice moments in D&D, make no mistake).

Converting the spaceship combat rules in Star Wars d20 has been very easy, which is no big surprise. Spaceship combat in Star Wars was based on WWII fighter footage, after all. The main wrinkle Crimson Skies has that Star Wars doesn't is THE GROUND -- so I've added some rules about climbing, diving, and keeping track of altitude. (Did you know that hitting the ground at terminal velocity does 24d12 damage to an airplane?)

Anyway, here are a couple of diagrams for your enjoyment.Collapse )

-The Gneech

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