December 9th, 2004

beachy

Hey, susandeer!

I sent you an e-mail ... I hope it went to the right addy, but I'm not sure (as it took me a little digging to find it). Let me know if it doesn't arrive!

-The Gneech
  • Current Mood
    awake awake
beachy

Le Sigh...

Another day of not crushing my enemies, not driving them before me, and not hearing the lamentations of their women.

Stupid boring real life! *smacks RL*

-TG
  • Current Music
    FotR soundtrack -- "The Bridge of Khazad-Dum"
Boromir battle

Speaking of Their Lamentations

Here are some things that our group either gets wrong or forgets to implement in D&D...

Power Attack: If you attack with a two-handed weapon, or with a one-handed weapon wielded in two hands, instead add twice the number subtracted from your attack rolls.

This is a change from 3.0 to 3.5, and I'm not it's so much a case of getting it wrong as just didn't read it before. I'm not sure it would apply to anybody but Kory, laurie_robey's barbarian in jamesbarrett's game, because all the other big Power Attackers use a shield. (For that matter, Kory might, too.)

"Summon X" spells: These have a casting time of 1 round.

I don't know why, it seems pretty arbitrary to me. But we've been using these a fair amount lately, so I'm going to have to remember it.

Tumble skill: Lots o' changes.

This is another one that changed significantly between 3.0 and 3.5. This one we just have to get used to.

Grappling: *two pages of rules*

Yeek, what a mess. We're gonna have to set up "grapple night" some time just to practice with the grappling rules a few times.

-The Gneech
  • Current Mood
    restless restless