ran the first session of her (formerly my) Star Wars
game last night. It was a fairly straightforward "rescue the Alliance agent from a hostile planet" kind of scenario with a twist: the Alliance agent was sitting in the bar when we got to the world, but we had to go rescue the intelligence data she'd been collecting, which was still in the powerless wreck of her ship. So we decided to grab a portable generator from our own ship's locker, rent a speeder, and get out there as quick as possible.( Collapse )
Laurie expressed some regret on the way home that she hadn't had the bounty hunters show up again, or included the scavengers' leader (whose appearance in the adventure-as-written was negated by the events as they played out) to make it more challenging. But given that this is something like the fourth game session she's ever run (maybe fifth?), I think she did quite a good job. I had a bit of feedback for her based on my own particular playing style (I'm something of the Storyteller/Method Actor of the group, to use the Robin Laws player types, so I always want more NPC interaction for instance), but she was certainly as good as any other GM I've played with, and miles beyond some (the guy running Conan
at Dragon*Con comes to mind).
So a good time was had by all. Woohoo! I'm looking forward to her running some more.