July 31st, 2006

One True Trek


Alex sighed. "Have you ever just, suddenly, been 'done' with something? Like something that was your favorite thing ever, you just wake up one day and it doesn't do anything for you?"

"Well," said Greg, "define your terms. Are we talking about something like pet rocks or smurfs here, or a food item, or what?"

"I dunno. Say, like, Star Trek. Imagine you grew up on Star Trek and it was the greatest thing ever; you were a total trekkie when you were a kid, have copies of Spock Must Die!, The Star Fleet Technical Manual and the Star Trek Concordance, and every Mego figure ever made including the Romulan and Andorian. Then one day, just sorta Poof! you just don't care any more. Star Trek is suddenly dead to you. Have you ever had that happen?"

"Not on that scale," said Greg. "I mean, everyone has enthusiasms in their youth that fade over time. I was rather keen on He-Man and the Masters of the Universe once upon a time, but seeing them again as an adult sorta put the kibosh on that."

"No, no, that's not what I mean. I'm talking about a deeper, more profound sort of connection. Something that you make the basis of your whole sense of identity. A 'Without this, what am I?' kind of thing ... the loss of which turns your whole psyche into a complete tabula rasa."

Greg's eyebrows raised. "Well, to be honest, no. Why, are you going through one of these crises yourself?"

Alex looked down at the newspaper on the table. "Well, yeah, I guess I am."

"Can I have your Andorian, then? Those guys were the coolest!"

-The Gneech

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World of Whatsit

At Comic-Con, laurie_robey and I each received 15-day free trials of World of Warcraft. As a general rule, I am hostile to MMO's on principle. First, because I don't like the idea of paying for a game, and then having to keep on paying for it; and second, because the idea of approaching somebody and saying "I am Galstaff, sorcerer of light!" and being greeted with "stfu noob ur lozr" just doesn't strike me as being a good time. Finally, the fact that if the company and servers go away, you can never play again, is something of a downer.

On the other hand, Laurie and I love playing multiplayer co-op games ... but we're rapidly running out. We've played Gauntlet: Legends and Baldur's Gate: Dark Alliance (both 1 and 2) to death; with our recent purchase of the PS/2, we are now going to town on Champions of Norrath, which seems to be fun if a little bland. But once we're through that, there won't be a lot of options for us.

So, I'm wondering if World of Warcraft might be an option for us. Neither of us care about power-gaming particularly, but I am a roleplaying snob, and Laurie is only likely to play as long as it keeps being new and interesting, and any other people we meet are polite. We can certainly create a party of 2 to go off and do our adventuring, but how likely is this to actually be a good experience? Or more specifically, what we would consider a good experience?

I know a lot of the people who read my LJ play WoW, so you guys tell me. Is it too beer-and-pretzelsy? Is it possible to play the game without being harassed by munchkins? Does it have an interesting story or at least a semi-cohesive setting? Enquiring minds want to know!

-The Gneech
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Last Gaming Post of the Day ... For Now. ;)

Adventure Builder, #1 of 6: Writing Your First Adventure
A new series by Wolfgang Baur; ostensibly about D&D, but useful for other games as well.

Black Gobbo: Why We Play the Game
Theoretically about Warhammer, but applies to pretty much everything. In a nutshell: if you are a spoiled, pissant punk at the game table, you always lose ... if you generous, relax and have fun, you always win. I've met my share of people who could stand to learn this.

-The Gneech
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