November 20th, 2006

Danger Lion

If Adventure Has a Name, It Must Be...

You scored as Indiana Jones. Indiana Jones is an archaeologist/adventurer with an unquenchable love for danger and excitement. He travels the globe in search of historical relics. He loves travel, excitement, and a good archaeological discovery. He hates Nazis and snakes, perhaps to the same degree. He always brings along his trusty whip and fedora. He's tough, cool, and dedicated. He relies on both brains and brawn to get him out of trouble and into it.


Indiana Jones


El Zorro


The Amazing Spider-Man


Batman, the Dark Knight


Neo, the "One"


William Wallace


James Bond, Agent 007


The Terminator


Lara Croft


Captain Jack Sparrow




Which Action Hero Would You Be? v. 2.0
created with

I think it was the fedora that did it. I didn't even have to cook the results! It's cool that Zorro came in second, he's another one that has a soft spot in my heart -- the fact that they both use whips is purely coincidental.

I notice that Conan isn't on here -- I may have to take a battleaxe to 'em for that.

Snagged from torakiyoshi.

-The Gneech
Legolas silhouette

Quizity Quiz Quiz

Hey, this one was at least designed by Charles Ryan. :)

You scored as Character Player. The Character Player enjoys creating in-depth characters with distinct and rich personalities. He identifies closely with his characters, feeling detached from the game if he doesn't. He takes creative pride in exploring different characters, often making each new one radically different than others he's played. The Character Player bases his decisions on his character's psychology first and foremost. He may view rules as a necessary evil at best, preferring sessions in which the dice never come out of their bags. For the Character Player, the greatest reward comes from experiencing the game from the emotional perspective of an interesting character.


Character Player




Weekend Warrior




Casual Gamer


Power Gamer




What RPG Player (Not Character) Type Are You?
created with

-The Gneech


My problem, when I try to write, is always plot. Prose is easy, characterization is usually not an issue ... but the bugaboo of "So then what HAPPENS?" is always the one that gets me. If/when I start working on my writing in a big way again, this is going to be the big problem area, the way the art is for me now on my comics.

Sometimes the issue is just the antagonist looking over at me and saying, "So what's my motivation?" I am by nature somebody whose natural tendency is to try to be accomodating and reasonable -- both of which are bad traits in a villain! So in my fantasy writing particularly I end up resorting to clichés of the "his dark god has driven him mad and he wants to obliterate the world" variety because anything less than that and my inclination is to have all parties negotiate an amicable settlement.

So I try to think about what people really are willing to kill over: money, power, sex, "us vs. them" (or "our god of brother love instead of theirs") -- all basically non-starters to me, but apparently not to the great throng of humanity. The psychology of my heroes is usually pretty straightforward "live and let live, but the bastards keep attacking me" and that I can get behind ... it's the psychology of the bastards that gives me trouble. And until I can get a handle on that, plot will continue to be a problem.

-The Gneech
  • Current Mood
    contemplative contemplative
Me Barbarian

What Happens Next? Suggestions Welcome!

So I've got this sword-and-sorcery tale I've been working on in bits and pieces for a few years now, but I'm stuck for the main plot! It's intended to be either a short story or a novella, and I'm looking for suggestions. These used to be locked to a closed set of "beta readers" but I've opened them up to the general public:

The Stones in the Desert, Part One
The Stones in the Desert, Part Two
The Stones in the Desert, Part Three

Take a look at them, and then if you're interested, Collapse )

This is all just a draft anyway, so things can be changed retroactively or generally mucked around with as needed. Whattya think?

-The Gneech

Legal Note for CYA: Soloman, this story, the setting, etc., are all ©2003 by me, all rights reserved. Not that I expect anyone who'd be reading this right now to want to steal this stuff, but I hope someday to be a bit more popular and it wouldn't do to unwittingly put my work into public domain or anything dumb like that.