August 26th, 2008

Rastan Kill Monsters

That's a Lotta Bull

Minotaur (CL 4 / 3,080 XP)


Ya big bully! I don’t know where some people get the idea that minotaurs are immune to mazes – the labyrinth in Crete was built specifically to keep Asterion prisoner.

Large Monstrous Humanoid 6
Sanity Loss 1/1d6
Init +8; Senses Perception +8, Darkvision, Scent
Resistance Spells +3


Defenses Ref 16 (flat-footed 16), Fort 12, Will 10
hp 39; Threshold 18


Speed 6 squares
Melee Large Greataxe +8 (3d8+11) and Gore +8 (1d8+7)
Fighting Space 2 squares x 2 squares; Reach 2 squares
Base Atk +4; Grp +13


Abilities Str 19/+4, Dex 10/+0, Con 15/+2, Int 7/-2, Wis 10/+0, Cha 8/-1
Feats Bull Rush, Power Attack, Skill Training (Initiative), Weapon Familiarity (Greataxe, Natural Weapons, Simple Weapons)
Skills Initiative +8, Perception +8, Survival (tracking) +8


Goring Charge A minotaur that charges with its gore attack does double damage on a successful hit and throws its opponent 1 square beyond its reach (doing an additional 1d6 damage).
Natural Armor A minotaur's thick hide gives it +5 natural armor.

Minotaur PCs


Ability Scores Str +4, Dex -2, Con +4, Int -4, Cha -2
Size Large. As large creatures, minotaurs have -1 Reflex defense, -5 Stealth checks, +5 damage threshold, x2 carrying capacity, and +5 to grapple checks. They may also wield large weapons as if they were medium sized, or enlarged versions of medium weapons (which generally do +1 die of damage).
Special Abilities
Minotaurs have Darkvision and Scent. They are considered trained in Survival for the purposes of tracking only.
Minotaurs have 2 squares of reach.
Minotaurs gain +1 natural armor (which does not stack with worn armor) per level, maximum +5.
Minotaurs have a gore attack that does 1d8 damage. Minotaur PCs may gain the "goring charge" ability described in the minotaur entry by sacrificing a talent or bonus feat gained by a class in exchange.
Favored Class Barbarian (warrior)
Other Minotaur PCs do not gain a feat at 1st level other than the starting feats for their class.
GM Note Minotaurs are extremely powerful melee characters. Exercise caution in allowing a minotaur PC without a strong balancing factor.


-The Gneech