September 2nd, 2009

Me Barbarian


So yesterday I decided I would check out the "D&D Insider" stuff; $10 for a month's access to the entire line of books and the online utilities isn't a big commitment, and I had some ideas of ways to strip the suck out and wanted to see if they were feasible.

Turns out Collapse )

So does this mean I'll be running 4E? I dunno, I may try. The online "Dungeon" series* has an adventure path that is a direct sequel to Red Hand of Doom, starting ten years later with new level 1 heroes, and that has my interest piqued. I also have some cool ideas about how to make 4E work as sword-and-sorcery right off the shelf (mostly by careful selection of allowed races, classes, and class builds), which I will noodle around with at or when I come back from Dragon*Con. We'll see.

-The Gneech

*I can't bear to call them Dragon Magazine or Dungeon Magazine. I feel like it would be betraying an old friend.
Rastan Kill Monsters

I've Created a Monster! Just For the Fun of It.

The auto-generated table code is kind of a mess; my apologies.

Giant Enemy Crab
Level 5 Brute
Large Natural Beast
XP 200

Initiative +4 Senses Perception +11
HP 74; Bloodied 37
AC 17; Fortitude 20, Reflex 17, Will 17
Damage Resist 5 until bloodied
Speed 6, stable; Climb 6
Pinch! (standard; at-will)
+8 vs AC; 2d8 + 4 damage
Pinch Hard! (standard; encounter)
Reach 2; +8 vs AC; 3d10 + 4 damage
Pinch and Grab! (standard; recharge 56)
+6 vs AC; 2d10 + 4 damage
Hit: Target of size medium or smaller is held. The crab can move freely, carrying the target with it without penalty, and make basic attacks with its other claw.
Alignment: unaligned
Skills: Athletics +7
Str 20 (+7) Dex 14 (+4) Wis 15 (+4)
Con 14 (+4) Int 3 (-2) Cha 6 (0)

Special: An attacker wielding a two-handed melee weapon may make a Str -5 vs. Ref attack to turn the crab over (prone) and attack its weak point for massive damage. Any attack made to the crab while it is prone does +10 damage.

-The Gneech