November 23rd, 2014

Legolas Aaah

In Which Everyone Escapes but the Bugbear

Last night's Silver Coast game entailed the final smashing of the Redcloaks. Collapse )

Alas, that was probably the last session we'll be able to do for a while: December is awash in holidays and conventions. I feel bad for Gimlet, who keeps getting voted down and who, upon hearing that there was a random encounter in the forest, enquired "What kills me from behind this time?" I was somewhat surprised he didn't turn the skeletons, although in 5E that has returned to the less-useful "make them scatter" than the holy-blasteyness of Pathfinder, at least until 5th level. Given how effectively I've seen sirfox play clerics in the past, I'm a bit baffled by Gimlet's relative lack of oomph. With characters spending hit dice to heal themselves during short rests, Gimlet's role of healer has been all but removed. Instead he's spent most of his time casting bless (which has been handy but not a game changer), guiding bolt (which is nice but not spectacular), and bonking things with his hammer. His main feature seems to be his unhittability, as the monsters swarm him and just bounce off his armor, putting him in the role of tank more than anything else. (Well, except for owlbears, anyway.) Pretty much anything that hits Gimlet, crits Gimlet, because it almost had to roll a 20 to connect anyway.

Tylow the rogue, on the other hand, is a sexy shoeless god of war, using Cunning Action to practically teleport across the room and sneak attacking ALL the things. Elsa the barbarian has been a virtual damage sponge, thanks to her raging damage resistance: the quaggoths for instance hit Elsa for 18 damage and she only took 9, making her also a very effective tank. Mei, although optimized for archery, has also become quite fond of wading in with her new shiny magic greatsword, making her a versatile, reliable damage dealer, leaving Morgo as the wildcard. He's an evoker, specializing in area effect blastery, but he's also the reluctant face of the party, having high scores in Int, Wis, and Cha and a tendency to be grandiose.

Overall it's a fun group, with possibly a few more wrinkles to iron out, but shaping up nicely. I was just relieved that they didn't level-up again at the end of the session: I was prepared to rule that they got "whatever XP they earned, or 1 point fewer than necessary to hit 4th level, whichever is lower," simply to slow things down. Fortunately, the XP they earned still puts them at least one and possibly two more sessions away from that. Also, the Dungeon Masters Guide finally hits the stores on Friday, and I will be snatching it up to check out alternative XP systems. I want to get away from "combat as the XP engine," and I hope there will be some good advice there. If not, I'll just have to bake my own, I guess!

Players, any thoughts on the XP progression issue?

-The Gneech

My tweets

  • Sat, 12:17: OMG just saw a Rally Fighter in the wild! SO COOL
  • Sat, 13:21: This is the Rally Fighter I saw. It’s a Local Motors promo car, presumably here for a trade show.
  • Sat, 22:22: RT @CWF_Report: Ahoy, Pegabrothers and Pegasisters. Time for the fireflies to do their thing and us to do ours. Welcome to CWF... After Dar…
  • Sat, 22:24: Just finished another D&D 5E session. The players have entered Wave Echo Cave, only to find it not as unoccupied as they thought.
  • Sat, 22:25: Some nice RP, lots of fun action and enjoyable banter. PCs were weirded out by a few twists thrown their way.
  • Sat, 22:27: Still likin’ 5E. PCs are going through badguys like a hot knife through warm butter, but there’s still a feeling of danger.
  • Sat, 22:32: This timeline needs more @Inkblitzer.
  • Sat, 23:00: Hey @gnomestew! Site’s been down all day, ‘case you didn’t know. :)
  • Sat, 23:35: RT @damienechols: Whatever you focus your heart on is what you will move towards. Focus it on the past, and you'll never move forward.
  • Sat, 23:48: Good night world, and have an awesome tomorrow. I love you all. In a friendly, cuddly, non-creepy way.
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