The trio of hags known collectively as “Mother, Maiden, and Crone” are a powerful covey of terrors in the service of a great and sinister evil. In my Revenge of the Giants game, they were actually at the front of an army of giants who invaded the campaign city, but the giants little knew that the hags actually had a greater agenda of their own. While the giants were looking to conquer, the hags were only interested in slaughter and sacrifice and were channeling souls to Acererak, the demilich of the Tomb of Horrors.
The three hags are Mother, an annis matron; The Cold Woman, an annis hag druid with affinity for frost (the “maiden”); and The Keening Crone, a green hag bard. These stats were created before the official Pathfinder conversion for annis hags, so it’s my own writeup. I haven’t compared my stats to the official version, but I would guess they’re fairly close and either one should work.
Mother (CR 9)
CE Large Monstrous Humanoid (female Annis Hag Matron)
Init +1; Senses Darkvision (60 feet); Perception +21
AC 25, touch 10, flat-footed 24 (+1 Dex, -1 size, +15 natural)
hp 126 (12d10+60)
Fort +11, Ref +9, Will +10
DR 5/bludgeoning; SR 20
Spd 40 ft., Flight (30 feet, Average)
Melee Bite +19 (1d6+8/20/x2) and
2x Claw 19 (1d6+8/20/x2)
Space 10 ft.; Reach 10 ft.
Spell-Like Abilities Alter Self (3/day), Bestow Curse (3/day), Charm Monster (3/day), Create Greater Undead (1/day), Create Undead (3/day), Cure Moderate Wounds, Mass (3/day), Cure Serious Wounds (3/day), Dominate Monster (1/week), Fear (3/day), Fog Cloud (3/day), Inflict Moderate Wounds, Mass (3/day), Vampiric Touch (3/day)
Abilities Str 27, Dex 12, Con 20, Int 14, Wis 14, Cha 14
Base Atk +12; CMB +21; CMD 32
Feats Alertness, Blind-Fight, Combat Casting, Great Fortitude, Intimidating Prowess, Multiattack
Skills Bluff +17, Diplomacy +11, Fly -1, Intimidate +18, Knowledge (Arcana) +10, Knowledge (Planes) +10, Knowledge (Religion) +10, Perception +21, Sense Motive +4, Spellcraft +17, Stealth +10
Languages Common, Draconic, Giant
SQ Rend (Ex)
Rend (Ex) Causes 2d6+9 damage if you hit with both claws.
Next week: The Cold Woman.