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Monte Cook has left the design team for undisclosed "differences with the company."

Given that the presence of Monte Cook was the main thing I thought might keep the next D&D from being just as lame as 4E, I am now officially skeptical.

So... viva la Pathfinder!

-The Gneech

Comments

ketrava
Apr. 27th, 2012 04:28 am (UTC)
sorry but im ok with this
every monte cook game I have played seems to utterly fall apart at mid to high level. The mechanics just cease to function in anything resembling a fair or fun way.

champions doesn't flow well without chopping out 5 or 6 powers and limiting dozens of others.

Arcana unearthed had serious balance issues at 11+.

Monte cook's world of darkness became impossible to play after 12. werewolves were the chumps of the game and vampires and demons could conquer all of humanity with saving throw requiremnts of 40+ and without spending a bit of blood or essence.



Sorry to say but the fact that he is leaving the design team is a plus for me.

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