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Games I'm Not Playing

It may seem hard to believe given all the other things going on with me lately, but I have actually been poking around looking for a game that would catch my attention. Unable to face another night of slogging around Moria with my under-construction champion, I went back to my blue space-goat from World of Warcraft, I installed and poked around in Dungeons and Dragons Online, and I did the same in the new Neverwinter. I've also tried and failed to be excited by Tiny Tina's Assault on Dragon Keep... all with no success.

They all have the same problem: they're all made to highlight the part of the RPG experience I'm least interested in, to wit: wandering around killing random monsters. There's a terrible crushing sameness to it all that leads me to despair. We have the technology to create stunning worlds-within-the-machine, and this is what we do with it? Kill 10 skeletons and return to the quest NPC for the task to kill 10 giant spiders?

Speaking of sameness, how many of these games open with you on the beach after a shipwreck? At least two of the ones I tried recently did; my memory is that Age of Conan did as well, and I think one of the Elder Scrolls games I tried did.

I want cool and interesting people to talk to! I want to see amazing things that I've never seen before! I want to be astounded by magic altering the fabric of the universe! I sure as hell don't want to compare whether this sword has a 0.5% better chance of hitting an orc than that one does.

Lord I miss you, Quest For Glory series... I remember when CRPGs were awesome and fueled by imagination. It's been a long time.

-The Gneech


Jul. 13th, 2013 03:25 pm (UTC)
regarding shipwreck: in Morrowind, you got off a boat which was a prison transport and that might be what you were thinking. As I recall, your problem with ES was getting good at anything, despite having full control at what you wanted to be good at.

I have this feeling you'd find Tomb Raider the same way, and that was the most awesome game ever made to date. Oh well.
Jul. 13th, 2013 08:03 pm (UTC)
My problem with ES was that it took forever to develop skills, and if I was going to spend that much time trying to learn how to fight/shoot arrows/whatever, I'd be better off out in the real world doing the actual activity instead of sitting around making my pixel elf do it.

Plus, as mentioned, I just don't get into the setting. It feels like "Generic Fantasy World #3,895" to me.


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