Everything here is common knowledge, although your character may or may not know any particular bit of it depending on their interest. I am considering using this setting as the basis for a series of third-party adventures published in PDF format, depending on what the new licensing schema turns out to be (due in early 2015, according to current reports). More updates on that as events warrant. :) DMs are free to yoink any or all of this for private use if they wish; otherwise everything is ©2014 by John "The Gneech" Robey.
- ARGENT Capital of the realm (generally referred to as the Kingdom of Argent), a walled city with a large castle, built on the ruins of a much older city of the lost North Kingdom that was recaptured from orcs two hundred years ago (think reclaimed Osgiliath).
- Coneyburr A small farming village destroyed by the eruption of Mt. Thunderdelve. Built around the ruins of an ancient elvish temple to Corellan Larethian.
- Goblin Cave A goblin outpost, from which they frequently set up ambushes on the road between Argent and Welltide, explored by the players in the early sessions of the campaign.
- "Hell Hole" The crater left by the eruption of Mt. Thunderdelve, which basically blew off the entire north face of the mountain. Overgrown now, and honeycombed with ankheg and kobold tunnels.
- Hierandal A large town on a hill surrounding a gathering hall, this is the southernmost settlement of the Calladganger peoples. Elsa’s home is on the road north from here.
- Mt. Thunderdelve A large volcano that violently erupted 50 years before the start of the campaign, blowing most of its north face off and devastating the region, completely destroying the city of Avileigne and rendering Pelann and Coneyburr uninhabitable for decades. Tradition among the dwarves is that there was a mine under Thunderdelve that rivaled or surpassed anything known today, which was lost during the orcish invasion that wiped out the North Kingdom five centuries ago.
- Old King's Nest A large circular watchtower of the North Kingdom on a high hill. One of the few mostly-intact North Kingdom structures remaining.
- Pelann A town that was destroyed in the eruption of Mt. Thunderdelve; the ancestral home of Mei's family. Rumor is that a dragon has made its lair here recently. Like most in the region, built on the ruins of an earlier North Kingdom town.
- Ridgepoint A human town that owes its allegiance to Argent, but makes most of its money by shipping goods from Teslin. A fairly busy port, Ridgepoint is threatened by the rise of Welltide.
- Silver River A river that runs down from the Silver Spires near Starhold, feeding Argent Bay and eventually into the Western Sea.
- Silver Run A tributary of the Silver River.
- Silver Spires Mountains The dominant geographical feature of the region, so named because many of the tallest peaks have visible silver veins that shine in the sunlight. (Also the reason the region is called the Silver Coast.)
- Starhold A deep and prosperous mine operated by the Starhold Clan dwarves. Also maintains a stellar observatory run by a small cluster of secretive elf wizards.
- Sulphurmuck Swamp Just what the name implies. Populated by bullywugs, snakes, fugitive pirates, and banjo-picking deviants.
- Teslin A small city and fortress of Ertikan (the nation to the south/southeast of the Kingdom of Argent) at the eastern edge of Thunder Ridge, made prosperous by mining and lumber. Enjoys peaceful relations with the Kingdom of Argent and depends on Ridgepoint for nautical trade.
- Thunder Ridge A ridge caused by the edge of a geological shelf on top of Mt. Thunderdelve.
- Tyvalich A village nestled in the foothills on the eastern side of Starhold Pass. Technically part of the Kingdom of Argent, but in practice fairly independent.
- Vinthaven (Pronounced VINT-haven) A town on the road north, mostly occupied by miners, hunters, and trappers.
- Welltide A town on the sea, destroyed by the eruption of Mt. Thunderdelve, but being rebuilt. Originally built on a much older North Kingdom town, of which some ruins are still visible. Named for a large natural well outside of town that rises and falls dramatically with the tide.
Five hundred years ago, the North Kingdom, a prosperous and cosmopolitan empire made up mostly of humans, elves, and dwarves, was overrun by an orcish invasion, aided by giants of the Silver Ridge Mountains and several dragons, greedy for the rich silver that visibly gleamed from the mountainsides. However, the fledgeling orcish empire could not hold itself together after the charismatic general who had organized the conquest perished, and the factions of orcs, giants, and dragons began fighting among themselves, and humans from neighboring nations were able to take advantage of this. One by one the dragons were slain or driven off, and with that threat out of the way, the human armies were able to march up the coast or attack from the sea and reclaim the region. The giants were driven back to the mountains; the orcs were mostly slaughtered, fleeing into the wilderness.
Of course, the humans were barely more unified than the orcs and giants had been, and for the next two centuries there was a great deal of conflict, which eventually ended with the establishment of two main kingdoms in the region, Argent and Ertikan. The Calladganger people of the north, semi-nomadic people organized mostly around clanholds, did not participate in this for the most part, having little to offer either side, and little to gain from joining the fight.
The past hundred and fifty years were relatively peaceful and remarkably prosperous, until the sudden explosion and eruption of Mt. Thunderdelve, which blasted off the entire north face of the mountain, spewing dust, ash, and poisonous fumes across the region, wiping out the city of Avileigne and leaving much of the Kingdom of Argent a barren wasteland for decades. The eruption also turned the land strange and uncanny, as strange creatures crawled up below, and the people who died in the waste refused to lay quietly in their graves.
The forests have returned to the Silver Coast over time, and most of the devastation caused by the volcano is now hidden under a carpet of leafy ferns and evergreen trees. The King and Queen of Argent have ordered the rebuilding of Welltide to help re-establish the trade route south, and declared that one of their daughters will act as their regent in that area, but her keep has not yet been built and until it is she has not taken up residence in the town.